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New breed of game designers is looking at Indian culture to build games

<p>Taking control of our cultural narrative are a new breed of game designers making puzzles based on life in Kashmir and how to build masala grinders. Are you ready to play?</p>

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Imagine stepping into the tense borders of Kashmir, driven only by a sense of wanderlust. As you travel from border to border, you unearth stories — that of Robert Thorpe, for whom Kashmir was love at first sight, and who was killed for criticising Maharajah Gulab Singh. Or, the tale of Ben Jighar, considered as good as dead when borders were formed, but makes a "second coming" from the Northern Frontier to her hometown in Kashmir. The stories are in fragments, but if you are able to collect all 10 pieces of each, you are a winner. Not of Kashmir, obviously, but of Trapezium, a boardgame invented by curator and game theorist Mario D'Souza and visual artist Sanket Jadia.

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