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Mirth, Museums and Mayhem
Updated On: 27 April, 2025 07:43 AM IST | Mumbai | Jaison Lewis
Two Point Museum is a fun lesson in business strategy, where fossil digs, haunted halls, and hilariously overworked staff make managing museums addictive—zero spreadsheets required

Two Point Museum
I have loved Two Point games since they decided to recreate Theme Hospital, a game first developed by Bullfrog games. They took the concept of Theme Hospital and made it so much better.
Like with the other Two Point games, you can either play in sandbox mode or play through the campaign. I usually like to play through the campaign first because there are important mechanics in the game which are not always understood when just directly playing the sandbox mode. You, of course, play the role of a business tycoon who has to manage the day-to-day operations of a museum. This includes researching and adding new exhibits, ensuring the finances are in order, designing the museum’s layout and ensuring your employees are happy. While the first scenario starts off with a regular museum, you quickly realise that this game goes way beyond what you and I would call a museum. There is a water museum, a space/alien-themed one and even a haunted museum. The exhibits in all these museums aren’t available from the start. Instead, you have to send out your employees on dangerous and mostly not-so-dangerous missions to discover them. These employees for the harder exploration missions need to be of a certain level and have certain skills. You can also potentially lose these precious employees forever if you aren’t careful in selecting the right team for the job.
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