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Computer games use psychological ploys to keep players hooked

A new investigation has revealed that computer games contain influential psychological devices that make some people play compulsively.

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A new investigation has revealed that computer games contain influential psychological devices that make some people play compulsively.

A simple technique based on a 1950s study of rats feeding themselves by pressing a lever, which encourages repeat behaviour by rewarding it at random, has effectively been adapted for use in gaming and is feared to encourage addiction.

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